
How to Map the European Videogame Industry
A data-driven strategy to make an elusive sector visible The European video game industry has become a major cultural and economic force. From indie studios to global publishers, video games shape creative labour markets, digital innovation, and regional development across Europe. Yet, despite its growing relevance, the industry remains surprisingly hard to measure.

Inauguration of Gaming Lab Fundão
October 23rd marked a defining moment for the creative landscape of the Fundão region. The Municipality of Fundão, the representative of the Portuguese cluster studied by GAME-ER, has officially inaugurated the Gaming Lab Fundão, a major milestone in the municipality’s strategy to strengthen the local creative and technological ecosystem. GameIN Fundão: Talent and

THE VIEW CONFERENCE 2025 – Interview with Luís Leça, INOVA+
The VIEW Conference 2025, held at OGR Torino, brought together world-class professionals from visual effects, animation, games, and immersive media. Among the speakers, the project partners took the stage to highlight the role of collaboration between academia, industry, and policymakers in shaping the future of Europe’s gaming ecosystem. About VIEW CONFERENCE The VIEW

The Future of Work: University of Torino’s insights from the 14th ILERA European Congress
The 14th ILERA European Congress, held at Durham University Business School from September 10-12, 2025, brought together researchers, academics, and practitioners to discuss the role of employment relations in addressing contemporary global challenges. The event’s theme was “Navigating challenging times: The role of employment relations in addressing the problems caused by political uncertainty

GAME-ER Members Present at ERSA 2025 Special Session on Video Game Industry and Regional Development
The European Regional Science Association (ERSA) annual conference, is a key event for those focused on spatial economics and regional development, recently featured a special session dedicated to the burgeoning relationship between the video game industry and regional development. The session was organized, moderated, and introduced by the GAM-ER partner Enrico Bertacchini from

How International Co-productions Are Shaping the Future of Game Development
At the 10th anniversary edition of Reboot Develop Blue 2025 this April, a standout panel delved into the increasing importance of international co-productions in game development. The discussion, featuring CGDA, the GAME-ER partner, highlighted how these collaborations allow studios to combine diverse skill sets and cultural perspectives, and, most importantly, to access multiple

Abertay University’s Professional Project Showcase 2025
Abertay University has been named the top International School for video games design, with programmes ranked in the global top 10 at both undergraduate and postgraduate level. Their Professional Project Showcase 2025 highlights an array of innovative games, all developed by their talented students: 1. Synaptic A first-person, narrative-driven arcade shooter set within

Picadeiro Open Sounds & Digital Art 2025: A Bridge Between Eras
Alpedrinha, Portugal – June, 2025. The 18th-century palace in Alpedrinha, Portugal, transformed into a vibrant hub for the Picadeiro Open Sounds & Digital Art 2025 festival. This two-day event offered a compelling exploration of how digital art and cutting-edge technology can seamlessly integrate with historical settings and rural landscapes. Far from being a

Unpacking Regional Game Development: UNITO at DiGRA 2025
Valletta, Malta – July 2nd, 2025. GAME-ER, recently marked a significant milestone at DiGRA 2025, the annual global conference of the Digital Games Research Association. Our partners from the University of Turin delivered an insightful presentation titled “History and operational mechanisms in the video game industry: the case of the Turin cluster“, emphasizing

OGR Torino at First Playable: Showcasing Innovation and the Future of Italian Gaming
Florence, June 11th-13th, 2025. First Playable, the premier international business event for Italian video game developers, aimed to accelerate the growth and consolidation of Italy’s dynamic gaming industry. Organized by IIDEA and Toscana Film Commission – Fondazione Sistema Toscana, in collaboration with Agenzia ICE and with support from the Ministry of Foreign Affairs
