Gaming Clusters Across Multiple European Regions

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How to Map the European Videogame Industry

A data-driven strategy to make an elusive sector visible The European video game industry has become a major cultural and economic force. From indie studios to global publishers, video games shape creative labour markets, digital innovation, and regional development across Europe.  Yet, despite its growing relevance, the industry remains surprisingly hard to measure.

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Inauguration of Gaming Lab Fundão

October 23rd marked a defining moment for the creative landscape of the Fundão region. The Municipality of Fundão, the representative of the Portuguese cluster studied by GAME-ER, has officially inaugurated the Gaming Lab Fundão, a major milestone in the municipality’s strategy to strengthen the local creative and technological ecosystem. GameIN Fundão: Talent and

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THE VIEW CONFERENCE 2025 – Interview with Luís Leça, INOVA+

The VIEW Conference 2025, held at OGR Torino, brought together world-class professionals from visual effects, animation, games, and immersive media. Among the speakers, the project partners  took the stage to highlight the role of collaboration between academia, industry, and policymakers in shaping the future of Europe’s gaming ecosystem. About VIEW CONFERENCE The VIEW

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The Future of Work: University of Torino’s insights from the 14th ILERA European Congress

The 14th ILERA European Congress, held at Durham University Business School from September 10-12, 2025, brought together researchers, academics, and practitioners to discuss the role of employment relations in addressing contemporary global challenges. The event’s theme was “Navigating challenging times: The role of employment relations in addressing the problems caused by political uncertainty

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GAME-ER Members Present at ERSA 2025 Special Session on Video Game Industry and Regional Development

The European Regional Science Association (ERSA) annual conference, is a key event for those focused on spatial economics and regional development, recently featured a special session dedicated to the burgeoning relationship between the video game industry and regional development.  The session was organized, moderated, and introduced by the GAM-ER partner Enrico Bertacchini from

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How International Co-productions Are Shaping the Future of Game Development

At the 10th anniversary edition of Reboot Develop Blue 2025 this April, a standout panel delved into the increasing importance of international co-productions in game development. The discussion, featuring CGDA, the GAME-ER partner, highlighted how these collaborations allow studios to combine diverse skill sets and cultural perspectives, and, most importantly, to access multiple

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Abertay University’s Professional Project Showcase 2025

Abertay University has been named the top International School for video games design, with programmes ranked in the global top 10 at both undergraduate and postgraduate level. Their Professional Project Showcase 2025 highlights an array of innovative games, all developed by their talented students: 1. Synaptic A first-person, narrative-driven arcade shooter set within

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Picadeiro Open Sounds & Digital Art 2025: A Bridge Between Eras

Alpedrinha, Portugal – June, 2025. The 18th-century palace in Alpedrinha, Portugal, transformed into a vibrant hub for the Picadeiro Open Sounds & Digital Art 2025 festival. This two-day event offered a compelling exploration of how digital art and cutting-edge technology can seamlessly integrate with historical settings and rural landscapes. Far from being a

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Unpacking Regional Game Development:  UNITO at DiGRA 2025

Valletta, Malta – July 2nd, 2025. GAME-ER, recently marked a significant milestone at DiGRA 2025, the annual global conference of the Digital Games Research Association. Our partners from the University of Turin delivered an insightful presentation titled “History and operational mechanisms in the video game industry: the case of the Turin cluster“, emphasizing

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