Gaming Clusters Across Multiple European Regions

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/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} On March 24, 2026, the European Commission hosted the RTD Library Talk "Games for Good", a deep dive into how research and innovation in the gaming sector are driving positive societal change. A highlight of the session was the presentation by Tânia Moreira,

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} We are pleased to invite you to the third webinar of the GAME-ER Project, titled “Beyond GAME-ER: Historical Pathways of Video Game Production in Europe”. This session will explore the historical foundations of European video game production, offering a broader perspective on how

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} October 23rd marked a defining moment for the creative landscape of the Fundão region. The Municipality of Fundão, the representative of the Portuguese cluster studied by GAME-ER, has officially inaugurated the Gaming Lab Fundão, a major milestone in the municipality’s strategy to strengthen

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} The VIEW Conference 2025, held at OGR Torino, brought together world-class professionals from visual effects, animation, games, and immersive media. Among the speakers, the project partners  took the stage to highlight the role of collaboration between academia, industry, and policymakers in shaping the

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} The 14th ILERA European Congress, held at Durham University Business School from September 10-12, 2025, brought together researchers, academics, and practitioners to discuss the role of employment relations in addressing contemporary global challenges. The event's theme was "Navigating challenging times: The role of

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} The European Regional Science Association (ERSA) annual conference, is a key event for those focused on spatial economics and regional development, recently featured a special session dedicated to the burgeoning relationship between the video game industry and regional development. The session was organized, moderated,

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} At the 10th anniversary edition of Reboot Develop Blue 2025 this April, a standout panel delved into the increasing importance of international co-productions in game development. The discussion, featuring CGDA, the GAME-ER partner, highlighted how these collaborations allow studios to combine diverse skill

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} Abertay University has been named the top International School for video games design, with programmes ranked in the global top 10 at both undergraduate and postgraduate level.Their Professional Project Showcase 2025 highlights an array of innovative games, all developed by their talented students: /*!

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} /*! elementor - v3.21.0 - 26-05-2024 */ .elementor-heading-title{padding:0;margin:0;line-height:1}.elementor-widget-heading .elementor-heading-title[class*=elementor-size-]>a{color:inherit;font-size:inherit;line-height:inherit}.elementor-widget-heading .elementor-heading-title.elementor-size-small{font-size:15px}.elementor-widget-heading .elementor-heading-title.elementor-size-medium{font-size:19px}.elementor-widget-heading .elementor-heading-title.elementor-size-large{font-size:29px}.elementor-widget-heading .elementor-heading-title.elementor-size-xl{font-size:39px}.elementor-widget-heading .elementor-heading-title.elementor-size-xxl{font-size:59px}Alpedrinha, Portugal – June, 2025. The 18th-century palace in Alpedrinha, Portugal, transformed into a vibrant hub for the Picadeiro Open Sounds & Digital Art 2025 festival. This two-day event offered a compelling

/*! elementor - v3.21.0 - 26-05-2024 */ .elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=".svg"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block} /*! elementor - v3.21.0 - 26-05-2024 */ .elementor-heading-title{padding:0;margin:0;line-height:1}.elementor-widget-heading .elementor-heading-title[class*=elementor-size-]>a{color:inherit;font-size:inherit;line-height:inherit}.elementor-widget-heading .elementor-heading-title.elementor-size-small{font-size:15px}.elementor-widget-heading .elementor-heading-title.elementor-size-medium{font-size:19px}.elementor-widget-heading .elementor-heading-title.elementor-size-large{font-size:29px}.elementor-widget-heading .elementor-heading-title.elementor-size-xl{font-size:39px}.elementor-widget-heading .elementor-heading-title.elementor-size-xxl{font-size:59px}Valletta, Malta – July 2nd, 2025. GAME-ER, recently marked a significant milestone at DiGRA 2025, the annual global conference of the Digital Games Research Association. Our partners from the University of Turin